Core idea seems to be to enchant the items characters already have instead giving them unidentified stuff.
I like that idea. Enchanting is diegetic and can easily be a mini-quest. Better than picking stuff from rule books.
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Core idea seems to be to enchant the items characters already have instead giving them unidentified stuff.
I like that idea. Enchanting is diegetic and can easily be a mini-quest. Better than picking stuff from rule books.