this post was submitted on 01 Jul 2024
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

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[–] LoamImprovement@beehaw.org 2 points 3 months ago

Started playing #BLUD, I'm only about ten minutes in because sleep got the better of me last night but it looks pretty good so far.

[–] Pofski@lemmy.world 2 points 1 month ago

Dome keeper. It's a really fantastic game.

[–] cupcakezealot@lemmy.blahaj.zone 2 points 3 months ago

i've only bought one right before the steam sale but i have a bunch i'm considering later this week with payday. :)

before the steam sale i got secret of mana and i've been enjoying it so much (as someone who played the og so much at my friends house growing up)

i'm also considering final fantasy 13, final fantasy 12, two point campus/hospital, trials of mana, MAYBE jedi fallen order but it is an ea game so eehhh, fable, and tbh i'm thinking about the south park suite of games just for a dumb, stupid mindless steam deck game :)

it's also not steam deck compatible but i'm also thinking about pro wrestling sim since i loved tew.

[–] donio@lemmy.world 2 points 3 months ago

Backpack Battles. It's an inventory management based auto-battler. Chill game and I like spatial puzzle a lot.
The game uses the Godot engine and it runs great on the deck. The UI is very smooth and thoughtfully designed.
A neat thing about the battle system is that it's fully asynchronous. No matchmaking delay and it even works offline. I believe it works by preloading a number of opponent-builds at the beginning of the run.

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