this post was submitted on 26 Sep 2023
-1 points (42.9% liked)

Hacker News

3871 readers
3 users here now

This community serves to share top posts on Hacker News with the wider fediverse.

Rules0. Keep it legal

  1. Keep it civil and SFW
  2. Keep it safe for members of marginalised groups

founded 1 year ago
MODERATORS
 

There is a discussion on Hacker News, but feel free to comment here as well.

top 3 comments
sorted by: hot top controversial new old
[–] Thann@lemmy.ml 3 points 1 year ago (1 children)

Just another attempt to astroturf support for their scummy behaviour

[–] db2@sopuli.xyz 1 points 1 year ago

Or a successful bid for attention.

[–] autotldr@lemmings.world 1 points 1 year ago

This is the best summary I could come up with:


A new pricing policy is still incoming, but it’s far less fraught for independent developers, many of whom threatened to leave the engine and platform behind rather than pay.

The plan was intensely unpopular, as apart from the increased costs many would incur under it, it suggested that the people running the show at Unity were completely disconnected from the community.

Less than two weeks from its debut, however, the runtime fee policy has been almost completely reversed and its architects are abasing themselves before their customers.

Overall the changes seem to address most of the issues people had with the new terms, and importantly it is more or less opt-in (or the unavoidable product of success) come 2024, on new projects, rather than taking effect on games that are out now or have been for years.

But the high-handed manner in which Unity attempted to squeeze its customers has unquestionably spooked the community, and while the threatened exodus will likely now be far smaller, they will remain watchful for future shenanigans.

What trust Unity had built up was seriously damaged by this ill-conceived foray, and many developers may look more seriously at competitors rather than run the risk of the company altering the deal again.


The original article contains 383 words, the summary contains 206 words. Saved 46%. I'm a bot and I'm open source!