this post was submitted on 12 Aug 2024
64 points (100.0% liked)

Gaming

30555 readers
206 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
top 11 comments
sorted by: hot top controversial new old
[–] DoucheBagMcSwag@lemmy.dbzer0.com 35 points 3 months ago (1 children)

Krafton makes free to play fuckery. Keep expectations tempered

[–] darkghosthunter@lemmy.ml 14 points 3 months ago (1 children)

They’re not known for big projects. Except Callisto Protocol which flopped so hard they will put their hands on whatever has more than 7 figures.

I while I’m kind of happy for the people who can still have a jobs, I fully expect they become a shell from their former selves (cut jobs) and make freemium crap.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 6 points 3 months ago

...and subnautica

[–] t3rmit3@beehaw.org 14 points 3 months ago* (last edited 3 months ago)

Cautiously optimistic.

it has taken over Tango Gameworks and welcomed its employees with the cooperation of Microsoft and ZeniMax Media.

Leaning more optimistic.

[–] chloyster@beehaw.org 13 points 3 months ago (2 children)

Holy crap that's an amazing turn of events! And they have the IP. I'm shocked tbh. Microsoft had such a beloved IP in their hands and they let it go. But I'm happier this way!

[–] thingsiplay@beehaw.org 5 points 3 months ago

Yeah, that was a real stroke of genius by Microsoft.

[–] t3rmit3@beehaw.org 2 points 3 months ago* (last edited 3 months ago)

I would not be surprised if the negative backlash about their closure forced Microsoft's hand, because imagine if it came out that this group wanted to give those devs their jobs back with the same company identity, and maybe even work more on the game they built, and MS just was like, "nah". Absolute PR bloodbath.

[–] thingsiplay@beehaw.org 8 points 3 months ago

Closing Tango Gameworks was one of the brilliant ideas of the decade by Microsoft. I'm curious to see what will happen how and what games they will produce. At least the talent can work together and have their jobs, regardless of the output.

[–] Eggyhead@kbin.run 5 points 3 months ago

I really enjoyed Ghostwire.

[–] bmaxv@noc.social 3 points 3 months ago

@alyaza

More HiFi Rush, let's goooooo

#gamedev #gaming

[–] nullpotential@lemmy.dbzer0.com 1 points 3 months ago

I don't know that "taken over is the right word.