this post was submitted on 10 Oct 2023
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[–] CookieJarObserver@sh.itjust.works 2 points 11 months ago (3 children)

What? They already have a Linux version...

[–] andrew@radiation.party 2 points 11 months ago

Supporting macOS with any sort of complex codebase is trickier than it sounds, due to the necessity to use Metal, the notarization requirements, and various quirks in cross-compile toolchains.

[–] Illecors@lemmy.cafe 1 points 11 months ago

Darwin != Linux

[–] poke@sh.itjust.works 1 points 11 months ago

The engine supports Vulcan and DX11+. Mac doesn't, natively at least. It would take a lot of effort to support it and according to their data the userbase isn't there to justify that.