Ugh, please no. Please don't paint UI-elements via JS, if you're not forced to. It makes for a poor experience for most users, not to mention accessibility.
Programming
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities !webdev@programming.dev
I spent a lot of time early in my career working on some UI component libraries that I ultimately deemed a failure. However, I learned a lot from that. I’ve found that as I’ve settled into a more senior dev role, it’s become harder for me to experiment.
What I’m trying to say is that best case, you come up with something cool, and worst case, you learn from your mistakes and apply what you learned to the next project!
Yeah, sure. But in case of a framework, people without that experience start using it wrong.
Yep. You should already know all the available tools at your disposal before embarking on creating something new. Then you'll also know best practices and if it makes sense creating something new and how to approach it.
Thanks for input. I think it could still work without js-painting given that it's using the customElement.define().
I'm aiming for something that looks and behaves like react, but without the overhead of the react tooling for transpiling.