this post was submitted on 22 Feb 2025
17 points (90.5% liked)

Games

17605 readers
390 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
top 5 comments
sorted by: hot top controversial new old
[–] Kyoyeou@slrpnk.net 1 points 4 hours ago

Wow, I knew those that made Outer World yet didn't link to Avowed being their game

[–] RowRowRowYourBot@sh.itjust.works 8 points 9 hours ago (1 children)

Im not sure what the goal was here. It seems the complaint is that you cannot shoot NPCs in non-combat situations. That while one game considers taking items to be stealing whereas the other does not which the content creator seems to miss.

Is this really about attention to detail or do they just prefer one game to the other due to directorial choices?

[–] anamethatisnt@lemmy.world 11 points 8 hours ago (1 children)

Obsidian Entertainment has gone from Fallout: New Vegas where you were free to kill anyone, even at the cost of disrupting main quests, to Outer Worlds where most of that freedom is still intact to Avowed where the freedom to do evil choices is either taken from you (npcs not reacting to being shot in the face) or having no impact (npcs ignoring your stealing of money and food in the tavern).

I agree with your thought that it's a directorial choice, not attention to detail, but it's one that goes in the complete opposite direction of what the studio is known for.

[–] RowRowRowYourBot@sh.itjust.works 2 points 7 hours ago (1 children)

You could kill almost anyone in NV as you cannot kill children in any game nor can you kill major quest givers.

Perhaps they have reasons to not want to encourage senseless violence to NPC’s at a time when a chunk of the population clearly views others as IRL NPC’s?

[–] Viri4thus@feddit.org 0 points 3 hours ago

Or they just suck at their job because those who would not suck at it are making much more money elsewhere. Let's not forget companies like bethesda, MS et al dumped an overwhelming amount of talent because they were expensive. There's a reason everyone and their mother, in the west, now shifts to middleware like UE5.