this post was submitted on 26 Mar 2025
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Fedi Plays - chat-reactive gaming on Fediverse streams

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A community, dedicated to playing games interactively through stream chat on PeerTube.

Current Fedi Plays: Peertube Plays Chocobo Dungeon 2

Stream on pause for now: Fedi Plays Dragon Warrior: Monsters

Available commands:Type these commands in the chat to control the game:

  • up/u - Move up
  • down/d - Move down
  • left/l - Move left
  • right/r - Move right
  • triangle/t - Press triangle button
  • square/s - Press square button
  • cross/x - Press cross button
  • circle/o - Press circle button

start - Press Start button select - Press Select button

use "x o 4" to do 4 "cross and circle" button presses. the number has to be the last character and it goes up to 15

I'm [solidheron] able to get the latency down to 7 seconds and hopefully the ability to string inputs will make fedi plays easier

How It Works

  • enter a command into chat
  • closets command to the 4 second check will get executed
  • Multiple viewers' inputs create chaotic and unpredictable gameplay

GitHub Link to the python script being used:
https://github.com/solidheron/Fedi-plays/blob/main/fedi_plays.py

Thanks for the initial idea and current stream to solidheron:

https://dalek.zone/a/solidheron
https://mastodon.social/@Cattail

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So you want to play with our DICK (no, I won't ever stop these kinds of jokes on here, at least until the Dragon Warrior: Monsters stream is over) - but playing with it is harder than anticipated? Frustration getting you down? Here's some tips:

  • Everything is case-sensitive right now. "A" won't work, "a" will
  • ~~Repeated inputs can get lost quite often, so instead of doing "a" "a" "a", try "a" "a 2" "a" for example. (Hopefully without causing issues from pressing a 2 times in the middle) - or "a" "select" "a", using a neutral command in menu navigation in the middle, where precision is important~~ This should now work better, thanks to solidheron
  • Sometimes, an input can get stuck, likely a directional input, causing our DICK to ram straight into something. Another input should get him unstuck again
  • In menu navigation, both "a" and "b" can sometimes sadly not register properly, even when the script itself seems to register the command in the terminal. using items on the right monster can be an adventure in itself, for example, because of that. If you don't have to be precise, use a series of "a" or "b" - using "b 10" to just exit out of the menu instead of just "b" is more reliable, for example

Think that jank is unacceptable? Not a fan of comedy from frustration? Check out the script on GitHub and see if you can implement some fixes/features.

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