So… why did this need a remake, exactly? Thought we had the original and the sequel on modern systems.
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This was a project by the original developers, not by gearbox. The original game, while incredible, had stability, optimization, and probably most importantly, multiplayer issues.
The community had asked for a way to play together online without third party solutions, but the code base needed to be rebuilt to facilitate that.
We didn't. The new publisher (Gearbox) apparently did.
EDIT: Apparently it was already started by the original devs even before the acquisition, see the comments below. I must admit, the multiplayer was wonky so there is some merit to it.
Gearbox bought the franchise from its original devs about a year ago, and this is one of their attempts to capitalize on that purchase.
Hopoo, the original devs, were already making this and got to finish working on it after the purchase. It adds new content and refines the gameplay of the original (movement feels better and the game just generally plays better) - it was also designed with modding in mind.
Yeah wasn't all of that to help fund their next secret project?
I'm pretty sure the secret project was this remake
I don’t think that’s the case at all. Gearbox is developing a mobile game to take advantage of owning the property, along with whatever they plan to do with Risk of Rain 2 now. Returns is from the original studio and is more of a love letter / farewell to the franchise.
This project was an effort by the original developers, not by gearbox.
I'm pretty hyped
Let's goooo
(Aside from Europe on nintendo)...
Only played the second one, loved it. Is this worth a shot or would it just feel like a stripped down version of 2?
The mechanics are similar but it's a very different game. I would say look up gameplay and decide for yourself if you'd enjoy a 2D version of Risk of Rain.
I recently got back into the 2nd one, and have been pleasantly surprised by how much is happening with them both. What with 2 getting some more DLC aswell. I don't know that I will double dip on remake for a while, and the gacha game is a miss for me.
I hope infusion still works how it does in the original, instead of how it works in ror2 though.
God ror1 infusion was so amazingly broken, I loved it. Definitely looking forward to slime trailing whole screens with acrid and having thousands of hit points again.