this post was submitted on 21 Jul 2023
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The game is set in an island nation called Yara. Yara is very clearly meant to be a stand-in for Cuba. The reserve history of Yara goes something like this. Yara underwent a war of liberation. I don't remember if they explicitly say that it was to overthrow Yanqui colonialism but it seems to be implied. This is similar to what happened in Cuba. But from here, the world veers into the realm of alternate timelines.

This war of liberation results in someone called Anton Castillo becoming the sole dictator of Yara. Yara is under American blockade (like Cuba). Yara has developed a drug that stops cancer cells from metastasising. Cuba has also made some progress against cancer coincidentally. Thia drug is Yara's chief export. The problem is that it is produced by using a poisonous fertiliser on tobacco plantations. (Cuba is also heavily reliant on its tobacco export.) So Anton Castillo's regime forces the poor to work on the fields despite the deleterious effects of this poisonous fertilizer. They also perform brutal human experimentation on the underpriviliged. Yara sells this drug to everyone except the US because the US has embargoed them.

So you play as a guerilla who is a member of a liberation movement trying to overthrow Castillo. You are supposed to form a coalition with other guerilla groups to achieve this end. There isn't much ideology to these movements. Sometimes they talk about the important of free elections but that's it.

My question is... why? Why do all this? Why not just let me liberate Yara from Yanquis and their stooges which would be far less confusing?

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[–] olgas_husband@lemmygrad.ml 1 points 1 year ago* (last edited 1 year ago) (1 children)

that is a problem in general with western (or westernized) works, taking out the political core of revolutionary movements so they don't accidentally boost the morale of said groups in real life, be it they anarchists, communists or any kind of left nationalism, or at least instigate a little critical thinking on their consumers, so they focus mostly on aesthetics or just portraying then as bandits.

on FC6 u have a revolutionary group clearly aesthetically inspired by caribbean revolutionary groups like the sandinists and m-26-7, and that is it... during the game it is not discussed what kind of society they are trying to build next, for whom and how, just some liberal democracy lango throw around of free elections as if that is what democracy is all about and shooting big bad totalitarian government, not to mention that spanglish language that is fucking plain racism imo

i've been watching The Expanse recently, in the show there is a group that based on the symbol i assume they are from anarchist orientation, but the whole revolutionary core is taken out, and it is reduced to a shadowy organization that turns to piracy and sort of a death cult after following the charismatic yet megalomaniac leader

another example i can think rn is the Scoiatel from The Witcher, they are supposed to be a anti-racism organization with elfs, dwarfs and halflings as militants, but they are portrayed as common bandits or elf supremacists

edit: another paragraph

of said groups mentioned earlier, the number one threat in real life that no work of fiction even dares to portray even in the gray area, only as absolute evil, is the communists. i respect the anarchist comrades but truth be told, they aren't much a threat to status quo on real life, so they pop up here and there (like OPA from the expanse, and the anarchist spider man), the communists are mostly not mentioned at all, and when to so, as the absolute evil, like the game Homefront Revolution, where the one and only DRPK takes over the world or something like that

[–] Piecemakers3Dprints@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

All good points for the most part, so do yourself a huge favor and read the books that The Expanse is based on. I'm a diehard fan of both the series and the books, even with their differences, and the questions you seem to have about the OPA (among other things) will be answered in reading them, for sure.

Oh, and the "anarchist" Spider-Man is an amalgam of Brit-punk, to be clear. 🤓🤘🏼

[–] sovietsnake@lemmygrad.ml 1 points 1 year ago (2 children)

Because it was done by US liberals with zero understanding of anything they tried to portray.

[–] ksynwa@lemmygrad.ml 1 points 1 year ago

I feel they knew exactly what they were doing. Because the steps taken to take America mostly out of the game's equation are fairly elaborate. The part about ideology being weak is probably just related to AAA games having terrible writing in general.

[–] commiewolf@lemmygrad.ml 0 points 1 year ago (1 children)

Well, not really, the game was developed by Ubisoft Montreal, with support from various European branches, not that theres any real difference ideologically, but in this case its not the US for once. Which I'd hazard a guess and say is the reason the game is so muddled, if it was by a US studio then it would be much more likely to take a more obvious pro-US stance. What we got just seems to be a jumbled mishmash with no ideological grounding whatsoever.

[–] ksynwa@lemmygrad.ml 1 points 1 year ago

I'd say it is pro-US anyway by the way of omission and revisionism.

[–] WeirdGoesPro@lemmy.world 1 points 1 year ago (1 children)

Because every Far Cry game, either directly or subtly, has a major pro-America bent to it. In the early games, basically every protagonist was a white American who was ready to kick some local ass for varying personal reasons. Then, we moved into culturally appropriate protagonists, but they all still heavily represent an American view of positive values, often surrounding democracy, equality, and/or self determination.

This isn’t necessarily a negative, it’s just the genre. Like 80’s action movies, it’s about making a western audience feel badass rather than representing any sort of reality. I’d hazard a guess that Far Cry isn’t a bestseller in Cuba.

[–] absentthereaper@lemmygrad.ml 1 points 1 year ago (1 children)

Literally the only Far Cry i'm willing to fuck with is 5, solely to put my boot sideways into fundamentalist Amerika

[–] taiphlosion@lemmygrad.ml 1 points 1 year ago

I played it and it wasn't even that good tbh...still amerikan-centric and the ending was one of the worst I've ever played in my entire life. It had promise at first but with all the Amerikan flag waving "I sTiLL lOvE aMeRikA" nonsense and Ubisoft being a shit company it left me feeling completely unsatisfied

[–] sovietsnake@lemmygrad.ml 1 points 1 year ago

Play Spec Ops: The Line, it's the best shooter video game you can find that questions itself and is very critical of the US foreign policy.

[–] ByteFoolish@lemmygrad.ml 0 points 1 year ago (1 children)
[–] ksynwa@lemmygrad.ml 1 points 1 year ago

Yes.

variant spelling of Yankee, typically used in Latin American contexts.

[–] Leninismydad@lemmygrad.ml 0 points 1 year ago (1 children)

Anton Castillo wasn't the guy in charge after the revolution, he was elected later under the promise of modernizing and changing the country for the better and ended up being Batista essentially. I spent a lot of time looking into the life of this game to figure out if it was a cool story or not, it's like the most liberal revolutionary game I've ever played lol I do enjoy the cool gear and explosions lol

[–] ksynwa@lemmygrad.ml 1 points 1 year ago

Thanks for the correction

[–] PoY@lemmygrad.ml -2 points 1 year ago

Ubisoft would never bite the hand that feeds