this post was submitted on 08 Dec 2023
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Gaming

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[–] Tarquinn2049@lemmy.world 60 points 11 months ago

As much as people are maybe more familiar with Cyberpunk being fixed later. No man's sky is one of the kings of being fixed later. This is not a case of advice being given, but an acknowledgement of the way things have gone.

[–] breadsmasher@lemmy.world 54 points 11 months ago (1 children)

Cyberpunk’s twitter account manager shares advice

[–] bob_lemon@feddit.de 20 points 11 months ago (2 children)

To be fair, they probably know more about communicating than the devs.

[–] Azzu@lemm.ee 10 points 11 months ago (1 children)

Love it when people that know a lot about communicating get tasked with creating a positive perception of something. They know perfectly well that self-deprecating jokes are popular with their target audience and that they even work to endear their shortcomings to the reader. These feelings are probably why this post is being upvoted.

I mean yeah, I agree with separation of concerns and letting the people with the skills do the job... but it almost always feels so manipulative and dishonest.

[–] Moghul@lemmy.world 5 points 11 months ago (1 children)

As a dev myself, I can't even commit to maybe telling you if and/or when something will be finished. Someone has to set a date and say it's going to be awesome even though I wouldn't even say it's for sure going to be working.

[–] lunarul@lemmy.world 4 points 11 months ago (1 children)

As a dev that's a skill you can develop. But it doesn't matter when the marketing department announces a launch date before even asking developers for their estimations.

[–] Moghul@lemmy.world 5 points 11 months ago (1 children)

Even better when you do commit to a deadline, and then they keep adding shit.

[–] FrostyCaveman@lemm.ee 1 points 11 months ago

Enough of that shit and the only date it sets is “the date I leave this fucking company”. I’m so tired of people thinking they can make magic happen by talking down to developers. So tired

[–] GeneralEmergency@lemmy.world 2 points 11 months ago

Considering the Devs were notoriously silent after the game's release. That wouldn't be hard.

[–] Neato@kbin.social 20 points 11 months ago (1 children)

You can always fix it later and then win "Most Improved Game of the Year". Yikes.

[–] KrummsHairyBalls@lemmy.ca -2 points 11 months ago (3 children)

When in reality the game is still missing nearly everything it promised in the launch trailer.

Perhaps most improved game of the year shouldn't even be an award. It's quite literally awarding a game for being shit, and getting fixed.

[–] MeanEYE@lemmy.world 6 points 11 months ago

Am not sure which game you are talking about here.

[–] c0mbatbag3l@lemmy.world 4 points 11 months ago

I keep hearing this shit but don't know what features you're missing that were "promised." Could you elaborate?

[–] GunValkyrie@lemmy.world 1 points 11 months ago (2 children)

It's literally a company recognizing and correcting mistakes for its customers. I think it's good to recognize hard work that is beneficial to consumers.

[–] Kusimulkku@lemm.ee 3 points 11 months ago (1 children)

Would be better if they would release it when it's ready

[–] Cqrd@lemmy.dbzer0.com 5 points 11 months ago (1 children)

Cyberpunk devs were getting actual death threats for the delay of their game and it still wasn't ready at launch. You can't please everyone.

[–] Kusimulkku@lemm.ee 5 points 11 months ago

I wonder if those pushing them to finally release it were happy with the state it released in

[–] KrummsHairyBalls@lemmy.ca -1 points 11 months ago

How about not releasing an unfinished shit game?

[–] Sentrovasi@kbin.social 6 points 11 months ago

It's probably more a dig at No Man's Sky's redemption. But I get the irony.

[–] gmtom@lemmy.world 3 points 11 months ago

I guess that depends on what you mean by fixed. Like No Man's Sky added shit tons of content. Whereas cyberpunk just kind of stabilised the games performance and made minimal changes to the actual gameplay and content.