this post was submitted on 01 Jul 2023
5 points (100.0% liked)

Games

16407 readers
1411 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
top 9 comments
sorted by: hot top controversial new old
[–] darkstar@sh.itjust.works 2 points 1 year ago

Oh thank god, what a relief

[–] Moonrise2473@feddit.it 1 points 1 year ago

Wtf I didn't realize that it was daedalic games

They have a lot of experience in 2d point and click games with limited 3d, a project like this is insane

Goodbye Deponia...

[–] meisterlix@feddit.de 0 points 1 year ago (1 children)

What I'm not getting is, why are they closing all those game studios after one failed game? Everyone is going to fail sometimes, this does not seem sustainable

[–] g00@sh.itjust.works 0 points 1 year ago (1 children)

The success of the Gollum game was really needed, financially. They barley got by with their niche point and click games.

[–] meisterlix@feddit.de 1 points 1 year ago

I wasn't aware of that, thank you!

[–] themizarkshow@lemm.ee 0 points 1 year ago (1 children)

Ooof... sad for all those devs, but wow was that game was a mistake from the start

[–] fuzzyspudkiss@midwest.social 0 points 1 year ago* (last edited 1 year ago) (1 children)

I think they had mostly worked on point-and-click games before Gollum. Clearly they weren't ready to scale up to a project as large as a LoTR title. Sad to see though nevertheless.

[–] themizarkshow@lemm.ee 0 points 1 year ago (1 children)

Just the idea/concept felt off... someone should have asked why we need a whole game about a side-character that no one asked for

[–] Scrof@sopuli.xyz -1 points 1 year ago

I don't understand this argument. I can think of a dozen ways of making an interesting Gollum game. It's a fascinating and daresay iconic character. I was a little bit hyped for the game actually, too bad it's... Well, this.