this post was submitted on 19 Apr 2024
11 points (100.0% liked)

FFXIV Online

1625 readers
4 users here now

A community to discuss Final Fantasy XIV Online, kupo!

Community icon from: https://www.pixiv.net/en/artworks/75064616

founded 1 year ago
MODERATORS
 

https://na.finalfantasyxiv.com/lodestone/topics/detail/d893f46b1f506a64b485295d29cf949ef43bf580

TL;DR sounds like there were some widely reported visual bugs related to texturing and lighting under some circumstances (notably character creator) which they're going to patch up

top 3 comments
sorted by: hot top controversial new old
[–] drusenija@lemmy.dbzer0.com 4 points 5 months ago (1 children)

Will be interesting if this addresses people's concerns. I've seen a lot of deep diving into the changes and lighting doesn't account for everything. Lip shapes have been a big one for example and scaling likely won't account for all of it.

I'm in the reasonably happy camp at the moment (although I wish we could see custom hairstyles in the character creator, I want to see my Gyr Abanian Plait!), my main concern is I'll need to adjust my makeup a bit but that's easy enough to do.

[–] computergeek125@lemmy.world 3 points 5 months ago (1 children)

Regarding the hairstyles, the benchmark can read saves created by the main game. According to the source I saw, you just have to copy the file over from the main game to the benchmark to load a character with a specific hairstyle set.

Agreed though - it probably won't deal with everything people have brought up. Maybe it's something that will be addressed in the final game release.

[–] Drusenija@lemmy.world 2 points 5 months ago

Yup, have done that already but it only applies to the benchmark itself; if you go into the character editor after copying the file over it resets to one of the base hairstyles so you can't edit your character with your desired hairstyle active if it's not a base one.