We'll have to burn down all our loadouts, nuke overframe.gg and re-forma 50+ frames. Fun!
Warframe
dormi.zone community and fansite for the free-to-play third-person co-op action shooter, Warframe. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch.
Got a question for the /c/warframe mods? Send a message!
Strike System
We use a 3 strike system. Strikes are given for breaking the Golden Rule, Excessive Trolling Rule, repeated failure to credit artwork, or for continued spam after a warning. Upon the third strike, the offending user is banned from accessing dormi.zone.
Extreme offenses, including but not limited to wishing death on another user or extreme bigotry will result in an instant permanent ban from dormi.zone.
Rules on dormi.zone
The following rules apply to users registered on dormi.zone, as well as users from instances federated with dormi.zone who interact with our users and communities.
Posts, Comments & Private Messages
These rules apply to posts and comments within dormi.zone communities, as well as private messages that include users registered on dormi.zone.
Golden Rule
Do not be rude, condescending, hateful, or discriminatory.
Excessive Trolling Rule
Do not intentionally mislead or antagonize others or act contrarian.
Prohibited Content
Do not post any of the following:
- pornographic content.
- sexual or suggestive content involving minors or individuals appearing as such.
- content that encourages or incites (real-life) violence.
- content that conducts or encourages threats, harassment or bullying
- another person's personal or confidential information
- content that impersonates another person in a misleading or deceptive manner
Violating this rule will result in an instant ban from dormi.zone.
Ban Evasion Rule
Do not create an account to evade punishment or avoid restrictions.
Posts & Comments
These rules apply to posts and comments within dormi.zone communities.
Accusation Rule
You may only accuse another person's or organization's integrity, business practices, etc. if you have sufficient evidence.
Begging Rule
Do not beg for in-game items.
Link Obfuscation Rule
Do not obfuscate links using link shorteners like bit.ly.
Naming Rule
You must obscure other person's names or usernames in your posts and comments.
Real World Controversy
Do not introduce politics or other real-world controvery in your posts and comments.
Spoiler Formatting
When the sidebar of a community states that "Spoiler Formatting" is being enforced, the following rules apply for posts that involve lore/story spoilers:
- You must begin the title of your spoiler post with "[Spoiler]" and not include the actual spoiler in the title.
- Comments containing spoilers outside of spoiler posts must be formatted as a spoiler block, see here.
Posts only
These rules apply only to posts within dormi.zone communities.
Context Rule
Posts with vague or no context or with little-to-no information are removed.
Expired Event Rule
Event posts are removed after the event (alert, invasion, etc.) is over.
Fluff Post Quality Rule
Meme posts must be 100% (or very close to it) Warframe content, even if it's modelled after an existing meme template.
Help Desk Rule
Posts that involve issues with your Warframe account are removed and referred to the official Warframe support desk.
Relevance Rule
Posts that are not directly related to the community they're posted in are removed. A clever title or text placed over an image are not enough.
Creative Content Rule
You must limit posts of your own creative content (Captura,art, videos, etc.) to twice a calendar week, starting on Sunday, with at least 24 hours in between.
Trading Rule
Posts that offer trades or exchanges of any kind are removed.
Recruitment Rule
Squad recruitment posts are removed and redirected to the pinned Squad Recruitment post.
The frame build will remain mostly the same all weapon and mostly the ones that have radiation and or not slash will surely change a lot.
As someone who already really enjoyed cold status this is an absolute win.
I'm really curious to see how this will end up feeling.
And slightly worried about the amount of Forma I might need to adapt all my stuff.
Same here I'm starting to get worried about what will work and what will not. Personally I fell that catalysts are a bigger loss than forma. Maybe cause I'm using all my nightwave cred to get that fuckken hammer... If only I where to have come to the realization that I could have famed it in the 10 year aniversary...
Really don't like the looks of this, mainly because it doesn't seem like DE really understands just how many statuses are useless. Like, no changes to Puncture or Impact? Any change to Magnetic is pointless because Toxin will just cut through the shields? and I would say Current SP Grineer should be the baseline tankiness for all SP enemies, instead they're massively nerfing Grineer HP and then they'll slightly buff survivability on the Corpus in a way that still won't matter against Toxin.
Simplification of a system that's really only complex fo the sake of complexity is a good and noble goal, but the answer can't just be "massively nerf the survivability of enemies," because enemies are already complete chaff. The article doesn't even address Infested though, so maybe they're still evaluating things.
It's very hard to grasp what they really want to do besides an overall goal. As you said magnetic would not fare better than rad or toxin so what would they do? I guess they will streamline the system to the statuses doing "something" more than being a "counter" to certain defenses.
Hm, it's... interesting but I'm not sure I like it.
Internal homogenization of the factions doesn't feel like the right way to go. Although it is nice that it allows for a clear recommendation of damage types on Navigation to help newer players learn what damage works best in each situation.
I'm really pleased to hear that Cold is getting a secondary freeze effect. It felt like it was a missing natural progression for an effect that was missing it. I wonder if this'll make Frost more viable.
The streamlining of damage types against factions is a fantastic change, it was always a confusing mess with some enemies using health types from other factions. Armor changes are much needed as well, Grineer are the one outlier faction that pretty much requires you to bring some form of armor strip or bypass in order to face them once you get past a certain level. Making 100% armor strip no longer a necessity while evening the playing field with other factions is great.
The one thing I would really like to see is an easy way to switch weapons load-out from the mission select screen, or if I'm allowed to dream a little, ability to assign a load-out to be automatically used whenever you're fighting a certain faction. That would actually get me to finally start using the Bane mods!
I have NS and I can switch loadouts easily with Y but that also accepts mission so if I want to switch loadouts when doing party and one firend already put the mission promt in I have to get out and go to the arsenal. And there is this bug that plays the last mission complete then I open the arsenal and I'm in a party.