DJDarren

joined 1 year ago
[โ€“] DJDarren@kbin.social 7 points 1 year ago (1 children)

I once bought a load of Lego games on my iPhone 3GS, mostly for my kid to play, but with a mind to play them myself when I got a chance.

Then iPhone switched over to 64 bit, and those games didn't. Then the games got re-released in 64 bit, as a free download for the first level, with an in-app purchase to unlock the rest of the game. A game I'd already paid for on that platform, that I could no longer play.

That still pisses me off.

[โ€“] DJDarren@kbin.social 14 points 1 year ago* (last edited 1 year ago) (1 children)

Possibly because the cost for entry to macOS is higher than with iOS. Most people are able to run a Windows computer at very little cost, and will never have any interaction with a Mac. Meanwhile, iPhones and Android phones are (broadly) on a par in terms of cost.

I will say though, speaking as someone who's used Macs since 2007, as much as I'm no fan of how Windows works, I won't give anyone shit for doing so. But I used to get quite a bit of vitriol for my choice of computer.