It's also generally legal if you own the games on the console or physically and can dump them yourself (with the MIG dumper hardware). Of course though you don't actually have to do that, you can but you don't have to.
Draconic_NEO
Their developer, Redline has a known history of mental illness, and he banned many people for having competing games in their library, leaving bad reviews, criticism, or just challenging him or calling out wrong or shady practices.
That is true, a lot of games can be played easily with the WASD + Mouse keybinds. Not unusable by any means, but it can be frustrating for people who get thrown off by the on screen prompts corresponding differently than what their controls actually are.
I advise you learn from your brother's mistake, keep a copy of them somewhere secure that your loved ones will be able to access when you're no longer around. If you desire to pass it down at least.
Was talking about Turmoil, should've been more clear on that, sorry.
Also asset flips too (when you buy assets to make a game and slap them together with no effort and sell it as a game).
It's mouse and keyboard only though, not impossible but for someone who doesn't want to fiddle with Steam Input bindings it's a bit of a pain.
I bet the amount of games that are what most would consider fully compatible is much higher than the amount of green checkmark games (valve just doesn't have time to check every single game out there).
What I would consider falling in that category is full Xinput controller support, no keybinding necessary, and Fully functional under proton. Yes you can get other games working but that's the optimal conditions for normies to play the games without fiddling.
Functionality was never removed from PS2, they simply switched from a native PS1 IOP solution to replicating it in software via a PPC chip.
Not removed per say, they switched from using a Native IOP like the PS1's processor to replicating the functionality with a PPC chip, codenamed Deckard. The emulation isn't as good as original hardware, and PS2 games which used features of the IOP chip can have bugs as a result.
If you exclude shovel-ware games it's likely around that amount, maybe a bit more. There's a lot of shovelware on the Switch (usually paid ports of free mobile games that would've been driven by ads normally).
~~If the instance updated how come it still says 0.19.3 in the web client?~~
Cleared cookies and it's now showing the updated version number and version features.