Pickyfan

joined 6 months ago
[–] Pickyfan@lemmy.world 2 points 1 day ago

I mean, I would agree, but scrolls are too powerful for this. There are not many harmful scrolls, so it would only end up as a buff

Idk

[–] Pickyfan@lemmy.world 2 points 1 day ago (2 children)

As someone who loves the current spellbook

This would just make the book overpowered.

Scrolls are just so powerful

Getting to pick the ones you want, even if you don't make it a guarantee, it would just be too strong.

This is specially true because of the lullaby scroll. Being able to sleep a guarantee amount of times, and having control of when to sleep, would just be just broken, especially in this game.

Stabilizing the unstable spellbook would only work it lullaby isn't in the book

[–] Pickyfan@lemmy.world 1 points 3 days ago

You shouldn't get any negative vibes from anything

Feedback is always welcome. There are always changes based on player feedback

However, something you gotta realize is that the player base adapts better than you might think. Also the whole player base doesn't follow your exact play style, so even if you think something is weak, or strong, it might not be born out of the data.

[–] Pickyfan@lemmy.world 1 points 3 days ago (2 children)

Message him directly, he listens, always

[–] Pickyfan@lemmy.world 0 points 3 days ago (7 children)

I mean, what do you want from me? You want me to agree with you? I think you are wrong

Let the dev cook. He does take feedback, so maybe he'll listen to you

[–] Pickyfan@lemmy.world 2 points 3 days ago (9 children)

The game is constantly changing, it's better to just adapt to change.

This specific change, really isn't as bad as you are making it out to be. But we'll have to wait and see I guess. I trust Evan's judgement

[–] Pickyfan@lemmy.world 2 points 4 days ago (11 children)

You should try out the new bombs.

A single upgraded bomb absolutely demolishes those summoning trap rooms. They now have more range and more damage.

This imo balances things out

Also, disarming, is really not that necessary on most runs . Traps are never in the way of important stuff

[–] Pickyfan@lemmy.world 1 points 1 week ago

I feel like bland fruit chunks should be included, there are people who don't even know this item exist

[–] Pickyfan@lemmy.world 1 points 2 weeks ago (1 children)

I mean, I guess it depends on how you look at items

If all they are to you is alchemy fodder then sure, whatever

[–] Pickyfan@lemmy.world 1 points 2 weeks ago (8 children)

What do you sacrifice for it tho?

Cause all items are valuable

[–] Pickyfan@lemmy.world 1 points 2 weeks ago (10 children)

Those trinkets cost like 50 energy each

[–] Pickyfan@lemmy.world 2 points 2 weeks ago

Yeah, it's definitely still dangerous, but I like the gameplay.

This is exactly what trinkets are meant for, to give new gameplay elements

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