PostingPenguin

joined 10 months ago
[โ€“] PostingPenguin@programming.dev 20 points 2 months ago (1 children)

Also the cost of switching is not insignificant. Learning new tools, APIs and workflows takes a lot of time and effort. The way Godot works is quite different to unity or unreal. It took me some time to get comfortable enough to not instantly ragequit when trying to make a godot project.