Used it since early highschool, then got really invested with the app a few years back, joined the discord and became a mod on the official Subreddit. Now I'm just head waiting for our Lord LJ to release Sync for Lemmy ๐
RecklessDwark
joined 1 year ago
Valve (as a developer) has always been about pushing boundaries, not making money.
Half-Life showed you can tell a story and create a world without cutscenes
Half-Life 2 showed the power of using physics in a game engine as a gameplay mechanic
Portal showed the versatility and accessibility of puzzle games as a mainstream genre
Team-Fortess 2 showed the openess of a casual, class-based shooter
CS:GO showed the interest in a competitive shooter
HL:Alyx pushed VR to its edges in showing an interesting world and gameplay without feeling like a tech-demo