[-] barely_aware@lemmy.dbzer0.com 4 points 11 months ago

I was unaware that the memory difference was so drastic. I was under the wrong assumption it was the same speed but less (as less is needed for 1080p)

[-] barely_aware@lemmy.dbzer0.com 1 points 11 months ago

I did not realise that the Series S shared it's Ram and VRAM. That is something I had missed. Thank you

[-] barely_aware@lemmy.dbzer0.com 3 points 11 months ago

To be clear, I'm not trying to attack Larian here. I think splitscreen is a much bigger technical hurdle than other games have to deal with and delaying it on the Xbox was the right idea. But, the PC versions minimum requirements is 4GB vram and recommended 8GB vram. The Series S has 10GB vram. I'm more annoyed by the anti Series S rhetoric going around about it holding all games back, because most games with a PC release scale no problem

[-] barely_aware@lemmy.dbzer0.com 21 points 11 months ago

I still don't really understand this. Local splitscreen on a game the size of baldurs gate does make sense to me as being a technical hurdle, obviously rendering the game world twice is extremely taxing.

I keep seeing complaints about other games also, lots off people seem to be blaming the Series S for Remnant 2s slow xbox patches.

The Series S is basically an X with a weaker GPU, how are games (that also release on PC) not scalable enough to run on the S at 1080p when they can run at 4k on the X? I'd love a technical answer, if I replace my 3080 with a 1060 I could run the game on my PC and a lower resolution/graphic settings. How is this different from the Series X/S? I'm not a programmer/developer and I'd really like if someone could explain too me why the Series S is a problem because from my view point it's lazy developers with unoptimised games

[-] barely_aware@lemmy.dbzer0.com 2 points 11 months ago

I honestly wasn't super found off the witness either. Not a big puzzle game fan but I was recommended to play it and I stuck with it long enough to get the achievements. The Looker however made the witness 100% worth playing for me. Absolutely hilarious.

I just want to bat for The Unfinished Swan again. It was pretty popular when it released on PS, but the first mechanic instantly pulled me into the game. The screen and scenery is all completely white, no shading, no nothing. You can't see where the floor ends and a wall begins. You throw what looks like black ink around to be able to navigate the environment. I don't find the rest off the game as interesting but I was super invested after the opening

[-] barely_aware@lemmy.dbzer0.com 6 points 11 months ago* (last edited 11 months ago)

The Unfinished Swan came instantly to my mind.

Some others that might intrest you but I'm not sure really qualify with the description:

Roto force - Quirky take on a bullet hell game

Yukos Island express - Metroidvania pinball

The Witness - Well known puzzle game that has you looking for 2D shapes in 3D areas, and other things

Quantum Break - Mixing TV between chapters, didn't live up to it's potential in my opinion

barely_aware

joined 1 year ago