Bit messy right now waiting on some flat cables. Underside is an absolute mess.
Signal path (-> is mono, => is stereo):
Sonic Research ST-300 -> EHX POG2 -> Fairfield Accountant -> Fairfield Unpleasant Surprise -> Field Effects Manifold Drive -> Mooer Blues Crab -> Simplifier MKII --send-> Strymon Nightsky => Keeley Halo => Swindler Red Mountain => Neunaber Expanse (grand hall) => EHX 1440 => Simplifier MKII return.
Plan is to put a Hollogram Microcosm where the 1440 is right now, and get a Singular Sound Aeros looper that will live off the board.
Right now XLR out of Simplifier is going to a Rupert Neve headphone amp but once I clean up the room a bit I'll have it going into a Scarlett 2i2 for recording.
Also pictured is a gaggle of fuzzes and overdrives I regularly sub in for any of the Unpleasant Surprise, Manifold Drive, and Blues Crab depending on what I'm going for. It's a bit annoying, but I don't want a bigger board.
Speaking of: this is two Pedaltrain Nano MAX boards bolted together.
Power supply is a CIOKS DC7 + CIOKS 8 expander.
It does bother me quite a bit how conversations are so one-on-one. I really appreciate the peanut gallery comments from my companions, but they're too few and far between. I would love if there was some way to make manual checks based on the dialogue but still totally dependent on the player understanding what types of check they might need.
E.g., I'm talking to an NPC as Tav, but the NPC mentions something which I pick up on as sounding religious (and my Tav isn't versed in religion). I should be able to make a religion check as whichever companion I want -- essentially, let the player role play for the whole group the same way an actual group of people would in DnD. The game is already meta-gaming for you in exactly this way, by performing, say, a religion check when my character probably wouldn't have picked up on any religious undertones, and now I'm wondering why my character suddenly knows about some obscure religious proverb or some such.