funny, given that most gamers seem to agree with me, according to sales numbers. Noone wants this shit in games. Perhaps we're not the problem.
ichbinjasokreativ
Bullshit. Normalization means not making a big deal out of it, which goes contrary to the woke standard of putting it front and center.
Because things like black protagonists with hip-hop music in the background make no sense in a feudal japanese setting and people are sick of games being abused as vehicles for morality preaching.
An example from borderlanfs two could be Sir Hammerlock, who was introduced as a normal (for borderlands) character early on and later in a side quest was revealed to be gay in passing. That's the kind of 'representation' you want for lgbtq to be "normalized". In modern games, his story would be one of struggle against straight white oppressors at the end of which there would be a five minute long cutscene in which everybody turns to the camera and informs the player that being gay is normal and that prejudice is bad and that straight white people are inherently evil. I'm overexagerating (spelling?) of course, but you get the point.
That sounds so cool, but I wouldn't want to house a lot of strangers in my home and I also wouldn't want to sleep in random strangers' houses.
Steam only charges that for larger developers though iirc
Sinkholes can be negated by manufacturers using static, hardcoded dns addresses. Be careful and check traffic regularly.
you get those in any culture without doubt, yes. But I doubt they are as numerous as people think.
Really? Literally noone I've talked to believe themselves to be superior, they instead usually talk about migrant crime, low migrant employment and "we don't have enough for ourselves". The first two are based on official, government provided statistics, the latter is based on feelings derived from our stagnating economy. People don't see any benefit from the european migrant crisis, only downsides.
It cannot be front and center and normal at the same time. It cannot be the main part of a character's identity, else it will always be perceived as "special" and "extra", but not "normal". Devs can make whatever game with whatever chars they want ofc, but the result is what we're seeing with ubisoft.
I'm just ranting at this point.