Enhancement request:
Can you provide some way to get the blacksmith (or any questgiver, for that matter) to repeat the full instructions?
Maybe something similar to the way you can now Talk to shopkeepers.
Enhancement request:
Can you provide some way to get the blacksmith (or any questgiver, for that matter) to repeat the full instructions?
Maybe something similar to the way you can now Talk to shopkeepers.
I actually tried this the other day - NOPE!
No sheep, only monsters
Not to be a buzzkill, but I'm not crazy about some of these changes.
Yes, I've had my share of annoyance in both trying to find the ghost and trying to get him out of my way. But, confining him to one small room? That's just too sad... Please let him roam freely again...
Also, expanding the Huntress's talent to all potions sounded great - until I threw a potion of liquid flame at a barricaded door and the new grass caused the fire to spread out of control. [The expected burn-area was plant-free, and corners in the corridors wouldn't've let me stand any farther away.]
can extra food be provided so users have more time to figure things out?
Ring of Tenacity +1
The wands & warhammer are all completely normal
On the blacksmith level, I found a kinetic sword, a +1 plate armor, and another Scroll of Upgrade (making 4)
I also found the alchemy room, so am now level 17 with 17 strength.
Your suggestions (for the scrolls & the blacksmith)?
FWIW, my biggest dilemma is when to upgrade existing armor/weapons, and when to jump to higher-tier equipment...
The blacksmith can merge wands?! I thought they only worked on armor & weapons
The Sad Ghost quest is good that way. It's partly a matter that the new quest is so new, but a reminder of the quantity required (from the blacksmith & imp) and the target (in the case of the imp) would be really helpful.