sleepyTonia

joined 1 year ago
[–] sleepyTonia@programming.dev 9 points 2 months ago

I'm sorry, what game? This just looks like a 5$ bin indie™ (They got 30M$ in funding through investments) Unreal Engine 4 shooter. The fact that there's no controller support or console ports planned says more than enough. What's newsworthy about their use of a crappy anti-cheat? Not like most in here were ever going to even think about it. It's a freemium GAAS shooter with an almost inevitably a small player base which will be all but dead a few months after coming out. I know I'm being mean and their people have been working on this game for years now, but come on.

[–] sleepyTonia@programming.dev 4 points 2 months ago

I hate that they're basically Windows-style free-for-all executable installers brought over to Linux as if that's a pleasant or safe user experience in any way. I've also had a few annoying experiences with programs packaged that way and I'd much rather just get a zipped version of the game executable and asset files. Works just fine for basically every Linux game I've downloaded from Itch.

[–] sleepyTonia@programming.dev 7 points 2 months ago (2 children)

Man, an AppImage? If I ever get it it'll be on Steam for sure.

[–] sleepyTonia@programming.dev 2 points 3 months ago* (last edited 2 months ago)

No, this one is on life support and it's the one which injects extra controls for image links, Twitter links and whatnot. The one you are thinking of is old Reddit redirect. And yeah, couldn't use Reddit without it

[–] sleepyTonia@programming.dev 6 points 3 months ago

You wouldn't be distributing anyone's copyrighted material. If anything, this is the safest and simplest route to avoid dealing with music or API licenses.

[–] sleepyTonia@programming.dev 5 points 3 months ago (2 children)

Why not just have a "radio" folder where players can drop MP3 or OGG files?

[–] sleepyTonia@programming.dev 12 points 3 months ago* (last edited 3 months ago) (1 children)

So they're just full-on saying that they'll be using an open-source engine's code to clear out 90% of the work for their next 50+$ "engine"? That's legal I guess, but it'll be 'classy' as hell if they don't contribute back some code. I wonder if they did so for Coco2D.
Edit: They open-sourced Pixel Game Maker MV under the MIT license after its sales died down, for what it's worth.

[–] sleepyTonia@programming.dev 3 points 3 months ago

I had to use a borrowed iphone for some time and the only thing I really missed about it was Apollo for Reddit. And that's gone now, so yeah. To change my ringtone, I had to use Bandcamp since there's no way to run itunes on Linux. There's no way to install third party games downloaded from places like itch.io. If I want to use my own phone to test mobile game prototypes, it's simple and cross-platform for Android. I need a damn Mac for iphones. I don't think Android phones are very good OS-wise or UX-wise either as of late, but at least they're slightly less locked down. Slightly.

[–] sleepyTonia@programming.dev 6 points 4 months ago

Every fucking suggestion you received can be bought for ~30-50$ right now. If that's "crazy expensive" to you, maybe you should consider just getting a regular mouse. I'm pretty happy with my 10$ wireless mouse from Amazon. Neither regular or gaming mice will have issues with Linux, as you'd know if you just spent five minutes with any search engine.

So long as you're not playing competitively, for which you'll generally want a computer that's actually "crazy expensive", you don't need a gaming mouse. It's a luxury item.

[–] sleepyTonia@programming.dev 8 points 4 months ago (2 children)

You said you're looking for a new mouse and that Linux support is a concern in the same message. That is going to lead most people to assume you're at least open to suggestions. For sure sometimes people in nerdy forums will try to 'correct' you rather than help you, but come on.

And the only thing I'd worry about is customization software. Mechanical keyboards are generally well supported on Linux in that regard, but #Gamer #RGB, consumer peripherals will often only target Windows users on the software end of things.

[–] sleepyTonia@programming.dev 10 points 4 months ago* (last edited 4 months ago) (4 children)

"Disrespect of poor people"
My dude, you never even posted a budget. Gaming mice are usually around a hundred dollars since they're meant to be of a higher build quality, as well as equipped with more, better bells and whistles. Your scoffing every time someone mentions a mouse more expensive than an Amazon basics one doesn't matter if someone is answering your post without having read everything that was said prior.

[–] sleepyTonia@programming.dev 1 points 4 months ago* (last edited 4 months ago)

I'm confused. Have you tried what is suggested in the arch wiki? Controllers are easier to get working on Linux than in Windows in my experience... And I'm on Manjaro. The Xbox 360 controller was considered the default for such a long time that in many cases, other controllers' buttons had to be remapped externally to match the xbox 360's in order to play games. It should be completely plug and play if your adapter and controller both work.

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