SSDs have gotten so cheap and fast recently.
Most games now assume you have one. Games are generally built around having minimal or even no loading screens. So fast storage is a must.
SSDs have gotten so cheap and fast recently.
Most games now assume you have one. Games are generally built around having minimal or even no loading screens. So fast storage is a must.
Lies of P was extremely good. Not quite on the same tier as Elden Ring, but super enjoyable and polished.
Recently beat Lies of P.
I am a huge souls fan, and Elden Ring is probably my favorite game of all time.
I was expecting Lies of P to be a competent souls knockoff, but it’s so much more than that.
It has some issues, sure. But I really think the game is superb. I am beyond excited to see what they do next in the genre. They got so many things right.
I played a bit of Craftopia awhile back from the same developers. It was weird, disjointed, buggy and strange.
I expect this will be more of the same. But I hope I’m wrong. It would be wild for this game to be decent to good.
Well they also launched a full month earlier than they anticipated, because they didn't want their launch to compete against Starfield. Sounds like they had some tough tradeoffs. The ending definitely does fall apart a little bit, but they are quickly releasing patches. It'll get there eventually.
Definitely agree with this. Locked 30fps mode with motion blur set to 2/5 was the ideal way to play this game. Performance mode was far too unstable and blurry especially on a larger TV. Digital Foundry also suggested just locking it to 30 and not switching back and forth. Your eyes do eventually adjust.
I wish the performance mode was better, but it seems pretty clear that 30fps was the performance target.
I really like Divinity Original Sin 2, but this game is far better in almost every way. It definitely feels like an evolution.
Yes! This happens to me constantly. My only major gripe so far.
If there are changes to larger files, often times you are just required to redownload the entire file to replace the existing one.
Ultimately depends on the architecture of the game.
On Windows 11 with an Intel CPU and Nvidia GPU I’ve had better luck with DX11 at the moment.
Vulkan has been slightly less stable for me overall, and has had more visual glitches.
Meanwhile DX11 has been largely flawless on my system.
I think if you’re using an AMD system Vulkan may be slightly better. But it definitely feels like DX11 is the current “default” option for a reason.
This is not really a AAA game. This is more mid-budget or AA, sold at a cheaper price.
You can still play the game offline and single player just fine. Multiplayer has never been a core feature for my playthroughs. I don't think it ever worked particularly well.