this post was submitted on 02 Sep 2024
223 points (98.3% liked)
Programming
17484 readers
84 users here now
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities !webdev@programming.dev
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Adobe is backing the format, Apple support is coming along, and there are rumors that Apple is switching from HEIC to JPEG XL as a capture format as early as the iPhone 16 coming out in a few weeks. As soon as we have a full blown workflow that can take images from camera to post processing to publishing in JXL, we might see a pretty strong push for adoption at the user side (browsers, websites, chat programs, social media apps and sites, etc.).
Do you know QOI format ? I would appreciate your opinion about it.
To be honest, no. I mainly know about JPEG XL only because I'm acutely aware of the limitations of standard JPEG for both photography and high resolution scanned documents, where noise and real world messiness cause all sorts of problems. Something like QOI seems ideal for synthetic images, which I don't work with a lot, and wouldn't know the limitations of PNG as well.
QOI is just a format that's easy for a programmer to get their head around.
It's not designed for everyday use and hardware optimization like jpeg-xl is.
You're most likely to see QOI in homebrewed game engines.