this post was submitted on 05 Sep 2024
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Minecraft

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[–] DarkThoughts@fedia.io 5 points 2 weeks ago (2 children)

Not that MC was meant to be an adult game, but I'd say it adhered more to a general audience in the past. At some point, likely after the MS takeover, this changed. I personally got really turned off when they started the whole chibi look thingy (during their presentations, or the fat bees...), which really opened my eyes to the direction the game was going - very much a complete opposite to what I hoped & wanted. Mods & modpacks became mandatory, rather than a nice bonus, but most great mods & modders already left long before I did and many major versions mod packs were a shadow of the great days. I think aside from a few good things (like the new & long overdue terrain gen), most updates and their content are not great, or even add things I very much dislike.

[–] JusticeForPorygon@lemmy.world 4 points 2 weeks ago (1 children)

Yeah I can understand that. There was definitely a noticable shift in direction after the buyout, for better or for worse. The game 100% feels much more corporate than it used to. Its definitely not the same small scale indie game that became famous 10-15 years ago

Fucking hell, 15 years. Feels like just yesterday they released the 10 year map. Worse is that it feels like the 20 year milestone is forever away, when in reality it's just around the corner.

[–] DarkThoughts@fedia.io 2 points 2 weeks ago (1 children)

I think for me it is 14 years. Ever since the takeover I keep wondering if MS would still adhere to the free DLC promise for early buyers that Notch gave, assuming they ever go that route with the game.

[–] Ashelyn@lemmy.blahaj.zone 1 points 2 weeks ago (1 children)

Given that microtransactions exist on bedrock edition... I'm guessing not

[–] DarkThoughts@fedia.io 1 points 2 weeks ago

We bought the Java edition though.

[–] bassomitron@lemmy.world 1 points 2 weeks ago

I think one of the bigger reasons that the modding scene has dwindled is due to competing versions of the game. Bedrock didn't even support mods until a few years ago, and even then it was in a very limited capacity. As such, a whole generation became exposed to and grew up with Bedrock being what they played. Meanwhile, the playerbase for Java Edition slowly lost its playerbase and subsequently their modding community.

That's just how I've viewed it, anyway. I could be wrong, it's been several years since I last played in earnest. I'm sure the game simply just getting older and more modern games replicating--and in some cases even improving--many of its features has also contributed to its decline. Regardless, it's my understanding that the game is still massively popular.