Pixel Dungeon
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My playstyle is the same, except I refuse to use any SoUp on anything that isn't a plate armor (if I don't have one already at at least +12) So, if I die because of lack of armor, I call it bad rng and start another run. lol
Also, there's a guaranteed potion of strength between rooms 1 and 2, there aren't usually many potions at that point, I usually just drink them. And, don't waste intuition stone's uses on identifying SoUp while playing warrior, just check between rooms 3 and 4 what scroll you got 2 or 3 of, use it and put it on your armor. It will be attached to the seal. Ez identification. For the rest of the potions and scrolls just clear the whole room you are currently in, including puzzles and convert into alchemical energy all the potions, they will be, in the latest beta, identified. For scrolls convert them first into stones (see if you can use those) then, if the stones are useless to you, convert em into energy. Then you can save your stones of identifying for rings, scrolls you suspect might be of transmutation and potions you suspect can be of experience; and saving too that shop's scroll of identify to use em into the now-not-automatically-identified-by-warrior weapons! Or rings.
I thought there was guaranteed to be 2 strength potions before each boss; so there could be one on 3 and 4 and none on the first two. Perhaps that may be outdated info.
Usually I don't drink random potions unless it looks like I'll die if I don't quaff an unidentified healing potion promptly. Hate to unknowingly drink an XP or healing potion.
I tend to use intuition stones to confirm upgrade scrolls as some runs sorely lack remove curse scrolls, particularly in the beginning, and I don't want to accidentally waste those either. With the Forbidden Runes challenge, there's only 2 upgrade scrolls before Goo so it's more straightforward.
I typically ID potions by brewing 3 of the same seed.
This is incorrect. They are always spread out. One on 1-2 and one on 3-4. I don't know when this changed if it ever has. It's been that way for as long as I remember.
There's a strength pot every 2 floors, excluding boss rooms. So, technically, yes, there're 2 pots before each boss, distributed as I mentioned.