this post was submitted on 10 Sep 2024
195 points (98.5% liked)

RetroGaming

19507 readers
188 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS
 

A new cheat code for the Sega Saturn version of Doom has been discovered, 27 years after the game’s original release in 1997. This newly found cheat allows players to make walls in the game semi-transparent, offering a unique gameplay feature that was previously unknown.

you are viewing a single comment's thread
view the rest of the comments
[–] scutiger@lemmy.world 8 points 2 months ago (1 children)

IIRC Doom didn't have a skybox per se, just parallax ceiling textures. You could put that texture on floors or ceilings and it would show the sky texture that would not be attached to the walls.

[–] NuXCOM_90Percent@lemmy.zip 2 points 2 months ago (1 children)

The texture was definitely funky and I want to say was used as the ground portal in a lot of Ep3 levels.

But I THINK that was still applied to a giant box on the edges of the map. Which is how a lot of games still do that.

[–] Strayce@lemmy.sdf.org 6 points 1 month ago* (last edited 1 month ago)

As an old school doom mapper from the 90s, it absolutely isn't. You build a room, apply F_SKY1 to the ceiling, and that's it. The engine renders it more like a wall, but it's not a traditional skybox in that it doesn't exist in the level geometry outside of the room it's applied to.

https://doomwiki.org/wiki/Sky