this post was submitted on 19 Sep 2024
928 points (97.4% liked)

Technology

59605 readers
3094 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] Egg_Egg@lemm.ee 24 points 2 months ago* (last edited 2 months ago) (3 children)

Half of Pokémon are heavily inspired by artist's (who are not affiliated with Nintendo) illustrations of popular Yokai (Japanese mythological creatures). The rest are simply animals with very generic additions. "It's a cow but bipedal" "It's a kangaroo but with horns" "It's a pigeon but... actually yeah it's just a pigeon. No difference."

How can you copyright/patent that? It's hardly original.

I say this as someone who grew up loving Pokémon.

[–] jeff@programming.dev 23 points 2 months ago (2 children)

It's a patent case. It has nothing to do with the creative design of the games.

But yes. Every pokemon is copyrighted. Every pal is copyrighted. (In the US) All creative work is automatically copyrighted to the creator.

You can't copyright "a standing lizard with a small flame on its tail" but you can copyright Charmander. If you copy enough elements that a lay person can't distinguish the original and the copy then it opens it up for a copyright claim.

None of that is relevant in this case.

A patent is to protect a specific invention from being copied. In this case, there is an innovative game mechanic that Nintendo patented has that Palworld copied. The speculation is with throwing an item that captures a character that fights other characters in a 3d space.

The patent is dumb. Personally I don't think it is innovative or special enough to be patented. Patenting software or game mechanic are dumb anyway.

[–] phx@lemmy.ca 3 points 2 months ago (2 children)

And hopefully something that they'll be able to find reams of prior art that precede the patent

[–] Egg_Egg@lemm.ee 3 points 2 months ago* (last edited 2 months ago)

Not sure how it works in Japan, but in many nations you have to file for a patent before or pretty soon after you release your product / service. In the US I think there's a 1 year grace period. It's a pretty common sense thing that stops whole businesses springing up and then being shut down by patent creation just like we are seeing here.

There are many games out there now that involve catching monsters and making them fight for you, Nintendo would be shutting down 100s, if not 1000s of developers if they wanted to go ahead with this and have it be taken seriously.

Anyone that has played Palworld will tell you that it much more resembles ARK than it does any Pokémon game or experience anyway.

[–] jeff@programming.dev 2 points 2 months ago* (last edited 2 months ago) (2 children)

~~Once again. Patents have nothing to do with art. And even if they had proof they worked on those mechanics before Nintendo patented them doesn't mean they have the right to use it. Yes, it's kinda a dumb system. But there is a lot of effort to get a patent, and once you have one you have a lot of protection because of it.~~

Disregard. :) see comment below

[–] Warl0k3@lemmy.world 5 points 2 months ago* (last edited 2 months ago) (1 children)

(Not sure if I'm being whoosh'd, but just in case: "Prior art" is the legal term for a precedent that something was in use prior to being patented, and is the primary means of fighting software patent troll shit like nintendo is trying to pull here)

[–] jeff@programming.dev 2 points 2 months ago

Nope, my bad. Im far from an expert but know enough to differential between copyright and parent. I didn't know that prior art had that meaning.

[–] phx@lemmy.ca 1 points 2 months ago

Roger, disregarding :-)

[–] MisterFrog@lemmy.world 1 points 2 months ago (1 children)

How long do patents last for anyway? Pokemon being caught in balls must be many, many decades old by this point.

[–] jeff@programming.dev 1 points 2 months ago

20 years.

But it isn't the original system. It's the implementation done is Legends Arceus.

[–] AdmiralRob@lemmy.zip 9 points 2 months ago (2 children)

It's not for copyright infringement, it's for patent infringement. Apparently when they made Legends Arceus, Nintendo patented the idea of pointing the camera at a monster and throwing stuff at it.

[–] fishbone@lemmy.dbzer0.com 4 points 2 months ago

That'd be pretty funny if that was the case, because Craftopia (Pocketpair's first game, released before Legends Arceus was announced) also did the monster collection mechanic in the exact same way as Palworld.

[–] Capricorn_Geriatric@lemmy.world 2 points 2 months ago

Wasn't there a N64 Pokemon game (Pokemon Safari?) Where you take photos of pokemon?

I guess Nintendo quashed its own patent.

[–] Mwa@lemm.ee 2 points 2 months ago

Oh yeah yokai I seen that in touhou