this post was submitted on 25 Sep 2024
90 points (87.5% liked)
Fediverse
28380 readers
963 users here now
A community to talk about the Fediverse and all it's related services using ActivityPub (Mastodon, Lemmy, KBin, etc).
If you wanted to get help with moderating your own community then head over to !moderators@lemmy.world!
Rules
- Posts must be on topic.
- Be respectful of others.
- Cite the sources used for graphs and other statistics.
- Follow the general Lemmy.world rules.
Learn more at these websites: Join The Fediverse Wiki, Fediverse.info, Wikipedia Page, The Federation Info (Stats), FediDB (Stats), Sub Rehab (Reddit Migration), Search Lemmy
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What's a better protocol for a social web?
His point is there is no one protocol for the social web. The (open) social web is built on a pluriverse of protocols, like rss, email, irc, matrix, activitypub, atproto…
Applause for the term "pluriverse" (did you coin it?).
And a standing ovation for the alliterative phrase "pluriverse of protocols".
I was the first person to post on the pluriverse in 2008.
I was there 👆🏼
At age 6, I was born without a face.
I don't get that from the article. And I mean it's not a "web" if it's not interconnected, is it?
Things have shifted a bit in the last many years. Now almost no one reads blogs anymore. They want doom-scrolling and interaction. And even the old school nerds moved away from RSS, Mail and IRC. I also liked some Linux forums, but I feel it got more quiet there during the last years. Mostly to the benefit of proprietary platforms like Discord and such. But I don't thing they're very social, as in open and giving freedom to the people...
maybe OcapPub ?
Thank you for this. Written by one of the AP designers to address privacy and security elegantly and natively. It is the best option for the future of networking and gets nowhere near enough adoption, funding, and developer resources.
tcp
hate the player, not the game