this post was submitted on 26 Sep 2024
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Let's just face it. There isn't ever going to be a publishing company that doesn't fuck us however they can for an extra dime. Companies are machines full of people deciding whatever they have to for money.
There also will never be a way they can keep us from just copying files.
They've already invented ways to keep us from just copying files: in that they don't provide us with all of the files in a lot of cases anymore.
If it can display on your screen or play through your speakers, you can copy it.
If it's software as a service, just don't buy. We can live without whatever it is they make.
I don't buy it in that case, but it takes me a lot of leg work a lot of times just to figure out what I'm buying, because no one is interested in making it clear besides GOG; even then, there are things I wish they did better on that front.
Well, sort of. HDCP exists, and does make it harder to capture an AV stream.
For interactive content, the current push online components hosted on external servers adds a lot of complexity. While a lot of that stuff can be patched around by a very dedicated community, not every piece of content gets enough community appeal to attract the wizards to do such a thing.
And while anyone can digivolve into a wizard given enough commitment and effort, the onramp is not easy these days. Wayyy back when cracking a game meant opening the file and finding the line for 'if cd_key == 'whru686', it was much easier to get casually involved. Nowadays, DRM has gotten so much more sophisticated that a tech background is essentially required to start.
I figure the content that's not popular enough to already be pirated is coming from smaller artists who should probably have my money.
Not really. You can just use a $10 splitter from Amazon