this post was submitted on 04 Oct 2024
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[–] psycotica0@lemmy.ca 5 points 1 month ago

I don't know about this particular title, but I feel like Kickstarter games get a bit of a bad rap for taking a long time or not making it to release. But that's because the whole point of a Kickstarter game is that we, the public, are acting as the publisher. Putting up money in advance, making an investment, hoping for a great game.

And just like with traditional publishers, sometimes games take years and years to make, and some of your investments crumble and don't make it.

It's just that we the public rarely hear about a traditionally published game until it's already been in development for a while. Until it seems likely to succeed. We're not used to taking pitches while a game studio figures their shit out. And even then, some traditionally published games crash and burn too!

And that's all ignoring the fact that a bunch of crowdfunded games are typically by greener devs who maybe don't know how things are done. But what I'm saying is that even the normal game industry has long lead times and has some burn outs, it's just that normally an entire community hasn't built up around them, because they haven't even been announced yet.

I guess is what I'm saying is that publishing is hard and risky, and crowdfunding is collective publishing, not advanced purchasing. That doesn't immediately mean that anyone who tries and fails is a scam artist. Most of them probably spent that money trying their best for as long as they could, and nothing great came out the other side. That's just what business ventures look like, unfortunately.