this post was submitted on 07 Oct 2024
296 points (90.9% liked)

Games

32663 readers
2192 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

As a long-time Stardew Valley fan, I never thought I'd find a game that could capture my heart quite the same way. Fields of Mistria has done just that. I'm honestly blown away by how good this game is

note: just a random fan, have nothing to do with this game at all. It kinda saddens me that it hasn't gotten as much attention though, there are so many mediocre games with soooo many reviews.. this game is legit insane. it's gorgeous!!

Edit: Concerned Ape must've seen my post, and now Stardew Valley has a midweek deal for -50% off LMFAO you cannot make this up

you are viewing a single comment's thread
view the rest of the comments
[–] shy_mia@lemmy.blahaj.zone 3 points 1 month ago* (last edited 1 month ago) (1 children)

Yours is a flawed, extremist view.
How impressive something is has nothing to do with whether or not its source is available. What, if they release it to the public it suddenly becomes impressive?
You can disagree with the method of distribution, but it doesn't affect the quality of the game.

Piracy being a thing isn't a strong argument for open sourcing everything, since the barrier of entry is higher than you may expect for non technical people, a barrier that would definitely be lower if any game was freely available and compilable by anyone. Someone will make a free, one click installer, guaranteed.

Now, can you charge for open source software? Definitely.
Will it generate significant revenue in most circumstances? No.

Open source software relies on two methods for funding:

  • People's good will, through donations
  • Paid enterprise licenses and training

The former isn't something one can stably rely on, the latter just isn't applicable to games.
Again, that model can work for some high profile projects, but in the vast majority of cases, it won't. Especially not for games.

One can make works of passion and still want to be compensated, that's what artists do and games are a form of art. You clearly never had to put food on the table with the art you make.

Your vision of everything being open source is a utopia. A noble idea, for sure, but reality is much more bleak.

[–] index@sh.itjust.works -2 points 1 month ago (1 children)

Go back to reddit that's where you belong

[–] shy_mia@lemmy.blahaj.zone 1 points 1 month ago