this post was submitted on 08 Oct 2024
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After years of rumours, it's finally happening.

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[–] NewNewAccount@lemmy.world 21 points 1 month ago (2 children)

For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.

In collaboration with Double Eleven, this new version adds PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware, monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality.

There’s also support for NVIDIA DLSS 3.7 and AMD FSR 3.0 upscaling technologies, NVIDIA DLSS Frame Generation, adjustable draw distances, shadow quality settings, and more.

Check out the new trailer above and stay tuned for more details, including information later this week on how to pre-purchase Red Dead Redemption and Undead Nightmare at the Rockstar Store, Steam, or the Epic Games Store.

[–] potustheplant@feddit.nl 13 points 1 month ago* (last edited 1 month ago) (2 children)

"up to 144hz"? What? Why would they put an fps cap?

[–] wonderfulvoltaire@lemmy.world 2 points 1 month ago (1 children)

Most triple A games are so horribly unoptimized an fps cap is not necessary

[–] potustheplant@feddit.nl 3 points 1 month ago

Those two things have nothing to do with each other but ok

[–] Jtee@lemmy.world -4 points 1 month ago (1 children)

The human eye cannot perceive an FPS beyond 60, so coding your game above that is poor optimization

[–] PunchingWood@lemmy.world 2 points 1 month ago

Well technically I played it on "PC" years back on PS Now lol. Although it wasn't a really nice experience with its low resolution and sometimes sluggish response.