this post was submitted on 01 Feb 2025
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If a publisher doesn't want modders improving the value of their product, I don't feel too inclined to argue with them. There are no shortage of other games from more-amenable-to-modding publishers that could benefit from mods.
Interestingly, that makes me feel a bit inclined to argue with you about this.
To me, it just feels like...
"No, you can't upgrade your old car speakers, because the custom ones would be too loud."
"No, you can't upgrade the seats, because the 3rd party ones are way too comfortable."
"No, you can't keep that Wunderbaum dangling under the mirror, it modifies the smell and it's too damn fresh for you!"
Well, actually, it's more like...
"No, silly, you simply can't use those carefully crafted custom-made playing pieces, cards or high-DPI printed board to extend/change this board game to your liking, since we didn't sell you any of that..."
As you see it, what's the difference? Or would you in fact just happily accept those scenarios too?