this post was submitted on 22 Mar 2025
16 points (100.0% liked)

Actual Discussion

519 readers
1 users here now

Are you tired of going into controversial threads and having people not discuss things, circlejerking, or using emotional responses in place of logic? Us too.

Welcome to Actual Discussion!

DO:

DO NOT:

For more casual conversation instead of competitive ranked conversation, try: !casualconversation@lemm.ee

founded 1 year ago
MODERATORS
 

Reminder: This post is from the Community Actual Discussion. We try to use voting for elevating constructive, or lowering unproductive, posts and comments here. When disagreeing, replies detailing your views are highly encouraged as no-discussion downvotes don't help anyone learn anything valuable. For other rules, please see this pinned thread. Thanks!

We're testing the waters with the new influx of people to see if this is valuable or not. We are also actively seeking moderators and people who enjoy discussion (and understand that being wrong is an important part of being a better person)! Send me a message if you'd like to help out.

This weekly thread will focus on games (board or video) that are fantastic, but have one extremely annoying aspect that doesn't fit, doesn't make sense, or makes the game worse.

No starters this time as there's tons of examples. Let me know yours and maybe what you did as a workaround or house rule (if applicable)!

you are viewing a single comment's thread
view the rest of the comments
[–] troyunrau@lemmy.ca 2 points 1 month ago

Taking the bait from the above image.

D&D might apply. Losing (as the DM playing the monsters) means your players are having fun, usually. The best play is to be just difficult enough to challenge the players and "lose".

As DM though, getting to that perfect balance is so hard to get right.