this post was submitted on 07 Sep 2023
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Sorry mate but 35fps on a 3080 with FSR is just objectively bad performance.
Starfield is not doing anything in terms of graphics or gameplay that other games that run 3-4 times as well aren't doing.
That’s because they’re CPU limited, mate.
Easy 1440p60 on ultra everything with no scaling on my 3090. Frequently up in the 80-90 FPS range. This game runs fine. It’s not a “teetering mess” as you say.
What exactly is it doing that an 8086k is CPU limited to 35fps?
Completed some testing on my end, using intels PresentMon and sitting at 35fps average in New Atlantis my GPU busy is pegged at about 99% of the frame time, so nothing really.
I do get a bit of a CPU limitation when it's raining, but nothing significant, dropped to about 30fps.
Trying at 1440p with the same settings as the 3090 above got me around 50fps, 1440p is almost half the pixels of 80% of 4k as well, so that's not helping my GPU much!
I’d really not expect the performance difference between a 3090 and a 3080 to be that large, and the only difference I can think of in our systems is the CPU. (5800X3D vs 8086k)
New Atlantis is a smooth 60+ fps with every setting maxed out at 1440p.
Considering that CPU is less powerful than what’s in the Xbox Series S, which does 1080p30, I’m not at all surprised they’re getting a similar frame rate.
If this was a “teetering mess” you would have heard it in the Gamers Nexus benchmarks. Steve says nothing to this end, and the game benches predictably across the spectrum of hardware tested.