this post was submitted on 07 Sep 2023
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[–] avater@lemmy.world 22 points 1 year ago* (last edited 1 year ago) (4 children)

people really need to put the nostalgia googles down...back in the days nobody played Crysis with full details and a steady framerate.

You were in 1024x768 and turned everything down just to play the game with barely 30fps and you know what, it was still dope as fuck. So yeah guys get used to lower your settings or to upgrade your rig and if you don't want to do that get a xbox

[–] FooBarrington@lemmy.world 49 points 1 year ago (1 children)

Crysis was built by a company specialising in building a high fidelity engine. It was, by all accounts, meant primarily as a tech demo. This is absolutely not the case with Starfield - first, the game doesn't look nearly good enough for that compared to Crysis, and second it's built on an engine that simply can't do a lot of the advanced stuff.

The game could be playable on max settings on many modern computers if it was optimised properly. It isn't.

[–] GeneralEmergency@lemmy.world 9 points 1 year ago (2 children)

complains about others wearing nostalgia goggles

calls Cysis dope

[–] TwilightVulpine@lemmy.world 8 points 1 year ago (1 children)

After all this time I don't think I ever heard anything about how Crysis plays or what's the story and such. People only talk about how hard it was to run and how fancy these graphics were. Doesn't make it sound all that great.

[–] abbotsbury@lemmy.world 1 points 1 year ago

Story is meh but lots of people will say how the open ended nature of Crysis was fun and a pity that it was removed for a more linear CoD style in Crysis 2

[–] SrTobi@feddit.de 1 points 1 year ago

Wtf Crysis 1 was awesome... At least the first part without the aliens... And not because of the graphics

[–] regbin_@lemmy.world 4 points 1 year ago (2 children)

Except this time even with 1024x768 and lowest settings you can barely break 60 FPS due to the huge CPU overhead.

And that's with a Ryzen 7 5800X.

[–] avater@lemmy.world 5 points 1 year ago (1 children)

I have the same processor and no issues. 1440p 80-125 fprs, high Details, 100% and FSR2

[–] regbin_@lemmy.world 1 points 1 year ago (1 children)

In New Atlantis City outdoors? Mine barely stays above 60 FPS, sometimes dipping under.

[–] avater@lemmy.world 1 points 1 year ago

yep. 70 fps in the worst case

It's system by system, I have the same cpu and do fairly well, admittedly with it boosting to 4.5ghz. My wife has the same cpu and it struggles on her machine. It feels like the game just wasn't tested well.

[–] hogart@feddit.nu -1 points 1 year ago (2 children)

There will always be that game that pushes the boundaries between current gen and next gen. Sometimes even more. Crysis is the perfect example of the past. Starfiels seems to do a decent job right now even if it's probably not even close to what Crysis did. When people spend a lot of money we feel entitlement, thats only natural. No one did anything wrong. So no need to point a finger anywhere.

[–] RogueBanana@lemmy.zip 4 points 1 year ago

But it didnt tho, it looks shit and hogs more resources compared to other games like cyberpunk which is probably a better example for next gen graphics

[–] rambaroo@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

Please explain in detail how Starfield is pushing the edge graphically in any way that's comparable to Crysis.

Also please explain how you expect them to improve as a developer when you refuse to criticize them.

[–] hogart@feddit.nu 1 points 1 year ago* (last edited 1 year ago)

You seem to have missed the part where I wrote that Starfield is probably not even close to pushing the boundaries in the same way that Crysis did. So I can't do much explaining in detail about that it is.