this post was submitted on 16 May 2025
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Savage Worlds

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For discussion about the TTRPG Savage Worlds by Pinnacle Entertainment. "Fast! Furious! Fun!"

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I have reservations of the effect of the scanner cyber gear from the sci fi compendium:

Scanner: This implant senses the composition of known matter or energy up to 50 yards distant. The target does not have to be visible, though certain types of matter or energy may interfere (GM’s call)

If I as a GM rule that it is tied to the notice skill it is not really that powerful and it would have been noted in the ability if that was the intention, but if I take it for what it says, it will be very very strong for "just" 1000$

What do you guys think? How would you interpret the text and do you think it is too powerful?

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[–] robolemmy@lemmy.world 2 points 1 day ago (1 children)

The words “known” and “target” imply (to me) that you have to be scanning something specific, so it’s not that powerful and doesn’t need to be tied to notice.

[–] BentiGorlich@gehirneimer.de 2 points 1 day ago (1 children)

You mean that it does not just "run in the background"? So you have to actively use the scanner for it work?

[–] robolemmy@lemmy.world 2 points 1 day ago (1 children)
[–] BentiGorlich@gehirneimer.de 2 points 1 day ago

Ok, that would indeed make it more balanced than what I thought 🤔