this post was submitted on 02 Jun 2025
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[โ€“] who@feddit.org 32 points 5 days ago (1 children)

Perhaps AMD could convince game developers/publishers to spend some time learning optimisation. Many of the popular games I've seen in the past 5 years have been embarrassingly bad at working with RAM and storage specs that were considered massive until relatively recently. The techniques for doing this well have existed for generations.

[โ€“] detun3d@lemm.ee 10 points 5 days ago

Was about to comment about this. The problem isn't a lack of beefier components but a lack of interest in efficient use of available resources.