this post was submitted on 06 Jun 2025
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[–] solsangraal@lemmy.zip 24 points 22 hours ago (6 children)

the article says the EULA is "typical"

That clause reads as follows: “You will not use exploits or illegal or unauthorised means to interfere with or adversely impact any other user’s ability to use the services as intended; to gain unfair gameplay advantage; or to gain access to virtual items or other content to which you do not have valid entitlement. This includes the use of cheats or so-called ‘mod menus’, unauthorised mods, hacks, glitches, or any other technical exploits, and phishing, scamming, or social engineering.”

So, something that could maybe affect modders generally - not that prominent Borderlands modders seem concerned - but sounds to me more like fairly typical EULA stuff designed specifically to discourage the use of mods or cheats online, where they could affect the experience had by other players. You know, like the checks fellow Take-Two-owned GTA Online developers Rockstar have tried to institute to stop your session being ambushed by invincible gods who fly around magically giving everyone vast sums of free money.

i still haven't seen anyone credibly demonstrate that BL2 is now more "spyware" than any other game, let alone that it hijacks root access-- anyone?

[–] EnsignPacts@lemmy.world 29 points 22 hours ago* (last edited 22 hours ago) (1 children)

It’s because it isn’t spyware. There is no kernel level anticheat or admin requirements as people keep suggesting . And the only things it sends back to gearbox is related to game functions:

  • your steam friends list so it can check if they have a gearbox account
  • in game chat
  • which level in the game you’re currently on

I literally went to the point of packet inspection and found nothing to be concerned about.

EDIT: clarified reply was about it being called spyware.

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