this post was submitted on 08 Jun 2025
70 points (96.1% liked)

Linux

54947 readers
564 users here now

From Wikipedia, the free encyclopedia

Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

Rules

Related Communities

Community icon by Alpár-Etele Méder, licensed under CC BY 3.0

founded 6 years ago
MODERATORS
 

From both a technical perspective and if the maintainers of these anti-cheat will consider porting or re-writing kernel level anti-cheat to work on linux, is it possible? Do you think that the maintainers of kernel level anti-cheat will be adamant in not doing it, or that the kernel even supports it or will support it. I think that if it ever happens, there will be a influx of people moving to linux, or abandoning their duelboots, and that alot of people will hate that such a thing is available on linux.

you are viewing a single comment's thread
view the rest of the comments
[–] coconut@programming.dev 63 points 20 hours ago (3 children)

Sure hope not. If I wanted to run rookits I'd just use Windows. Why bother with Linux?

This is why I don't want more Linux adoption and don't understand people cheering every new user. We're in a sweet spot where a lot of games enable userland anticheat while we don't get kernel level ports (however they may be shipped doesn't matter). The only thing that'll come out of more adoption is kernel level anticheat ports that'll probably work with a few corporate backed distros only and we'll actually lose the games we have today. Because those will switch over the kernel level alternatives too.

The only way I'd like Linux to be a generic multiplayer platform is server side anticheats. It is very obviously the way to go and we are seeing extremely slow adoption (e.g. Marvel Rivals).

[–] Geodad@lemmy.world 1 points 8 hours ago

I think the more people who aren't using corporate operating systems, the better.

I'm firmly against Microsoft, Red Hat, and Ubuntu.

[–] ulu_mulu@lemmy.zip 4 points 13 hours ago

On one side, I'm one of those glad for people coming to Linux because Linux is truly fantastic and it can make your life easier on many things, I'm happy for them.

On the other side, I share your concerns, because everything that gets adopted by the masses is inevitably subject to enshittification, I would never want that to happen to Linux.

We should find a sweet middle-point tho I have no idea what that would be.

[–] Bogasse@lemmy.ml 1 points 13 hours ago* (last edited 13 hours ago) (1 children)

TBH I'm not sure wider adoption would worsen things ? Gaming distros would probably ship bullshit anticheat modules by default while the others would not, or at most provide some documentation on how to opt in.

I think it's quite similar to the situation with NVIDIA proprietary drivers? (I don't own a graphics card so I'm not super aware on this topic)

[–] coconut@programming.dev 2 points 12 hours ago

My point is you would either have to run those modules on Linux or not play the games. Which is the same as running them on Windows or not play the games with the exception that you'd lose the games that run on Linux with userland anticheat now.