this post was submitted on 09 Jul 2025
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Gaming

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[–] masterspace@lemmy.ca 23 points 3 days ago* (last edited 3 days ago) (54 children)

The author of this article reflexively and illogically defends Steam (like usual):

But at least some of what Kaldaien complains about isn't necessarily on Steam's shoulders. It's well within devs' powers to provide players with access to older game versions on Steam (KOTOR 2, which I recently replayed, lets you access its pre-Aspyr version via a beta branch, for instance), but many of them elect not to. That strikes me as an issue with individual devs rather than Steam as a whole, and as for Steam Input? Well, again, if there's a problem there it's with developers electing to use that API over OS-native ones that's the issue.

He literally completely misses the modder's point. Steam itself will not run on the original machine you purchased KOTOR 2 on. You can buy a gaming machine, purchase a game through steam and 6 years later, one random day you're suddenly no longer able to play your game, simply because Valve has decided that the version of Steam that you bought the game through is no longer ok and now you need to upgrade your hardware and OS to play the same game you've been playing for years.

[–] Zikeji@programming.dev 27 points 3 days ago (1 children)

In my opinion, that's not on Steam to support their client on a long past EOL operating system. Not withstanding the added development workload and costs, there is also significantly more risk associated with supporting an OS that isn't receiving security patches.

Not to mention the modder's example Windows fucking 98. Steam still supports Windows 7, which was released in 2009. Your 6 year old PC will be fine.

[–] masterspace@lemmy.ca -1 points 3 days ago* (last edited 2 days ago) (2 children)

In my opinion, that's not on Steam to support their client on a long past EOL operating system.

It is on them since they "sold" you a game. They didn't have to build a business model that popularized always checking in DRM, that meant that they were deceiving you when they sold you a game, but it was more profitable for them to do so.

[–] ReversalHatchery@beehaw.org 6 points 2 days ago* (last edited 2 days ago)

I'm not sure valve deceived you. It's not fair that we can't run purchased old games on the OS they were built for. they could really show instructions on how to make them run on that OS, maybe even make a simple but official lightweight client that can download it for you, on that old OS.

but if you are on windows 10, what can they do with a game they sold you that won't work correctly on anything beyond XP?
yes, the above things they could, and should. but even today you are not locked out: copy the game files to USB, drop in the goldberg emu, and play the game on your XP machine. It's a single file, not eben needs internet.
if the game had DRM? I am not sure that's the fault of valve. didn't the devs put it there?

and if you accept the "solution" to drop steam, and start renting your games? you won't be able to do even this (edit: because they have real drm, not measly steamdrm that's easily stripped out). you are literally locked out both if you stop paying, and if the service stops making that game available because their license expired, politics, or whatever. and you literally can do nothing about that.

[–] ReversalHatchery@beehaw.org 5 points 2 days ago (1 children)

but wait a minute. when, and how did exactly valve popularize always online DRM?

you know that they have nothing to do with denuvo, and steamdrm is not always online, right?

[–] masterspace@lemmy.ca 2 points 2 days ago* (last edited 2 days ago) (1 children)

Steamdrm requires periodic online check-ins, which is the same thing for the purpose of this discussion about them forcing system upgrades.

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