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"The only difference between programming and games is that games have win conditions."

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[-] fubo@lemmy.world 3 points 9 months ago

A game has a set of goals, and you can quit it without dying.

If there's no set of goals, it's not a game, it's a toy.

If you can't quit it without dying, it's not a game, it's real life.

(Does real life have a set of goals? Depends who you ask.)

[-] Lmaydev@programming.dev 3 points 9 months ago

Technically the goal is for your DNA to spread itself. Everything else is just made up by humans.

[-] fubo@lemmy.world 4 points 9 months ago

That's its goal, not mine!

[-] chatokun@lemmy.dbzer0.com 2 points 9 months ago

Huh. Turns out I use most of my games as toys, not games. I rarely finish games, usually getting a lot of stuff done, high leveled, etc, then just enjoying it until I decide ro start over. I also regularly go back to games like Ark, 7 days, City Skylines, Civ VI(but often strip out ein conditions so I can keep playing), FFXIV, etc.

Sure I make short term goals that I complete, but usually not done everything and complete story to win unless doing so gives me something else to do, like New Game+.

this post was submitted on 27 Sep 2023
186 points (84.4% liked)

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