this post was submitted on 27 Sep 2023
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[–] squarm@lemm.ee 14 points 1 year ago* (last edited 1 year ago) (2 children)

Game's audio was borked for me, needed -sdlaudiodriver pipewire as an argument.

Even then particle effects weren't displaying correctly, if at all. I dual booted back into Windows because i found it unplayable.

Edit: Sep 28 Evening update fixed gfx issues

[–] Molecular0079@lemmy.world 3 points 1 year ago (1 children)

You talking about the new smoke effects? They seem to be working on my end (Nvidia 3090).

[–] squarm@lemm.ee 2 points 1 year ago* (last edited 1 year ago) (1 children)

Interesting. Im on AMD on Fedora. They're invisible to me.

[–] Gabu@lemmy.world 1 points 1 year ago (1 children)
[–] squarm@lemm.ee 1 points 1 year ago (1 children)

6700xt, im gonna try upgrading my drivers tn. Will post if it worked.

[–] squarm@lemm.ee 2 points 1 year ago

Recent update fixed

[–] isVeryLoud@lemmy.ca 2 points 1 year ago (2 children)

Try running the Windows version through Proton instead. You can do that by forcing a Proton version, and it will download the Windows version.

This worked extremely well for me with an 8x performance boost in Bioshock Infinite because their Linux build runs on an old version of OpenGL and old libs, while proton translates DX11 into Vulkan.

[–] chunktoplane@beehaw.org 2 points 1 year ago

It's a good test for troubleshooting, but for this case specifically the game requires Vulkan even on Linux.

[–] squarm@lemm.ee 2 points 1 year ago (2 children)
[–] chunktoplane@beehaw.org 2 points 1 year ago

Have you tried it? If any anti cheat would understand Proton it would be Valve's.

[–] isVeryLoud@lemmy.ca 1 points 1 year ago

oh that's unfortunate.