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The games industry sucks (www.youtube.com)
submitted 9 months ago* (last edited 9 months ago) by dustyData@lemmy.world to c/games@lemmy.world

Same title as the video. Game dev writer Alanah Pierce offers her POV on the recent layoffs from Epic Games.

This is one of the few industries that consistently and continuously posts record profits while also firing everyone who put in the work to make the success possible.

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[-] verysoft@kbin.social 66 points 9 months ago* (last edited 9 months ago)

It's impossible to get people to stop buying AAA games, but please, stop buying AAA games.

[-] Duamerthrax@lemmy.world 23 points 9 months ago

Indie stuff is way more interesting anyway, but I could never get my old lan party friends to look at them.

[-] Grippler@feddit.dk 7 points 9 months ago* (last edited 9 months ago)

For me, the visuals are a huge part of gaming, i simply don't like the style of most indie games go for. The "artsy" stylistic graphics, the 80's inspired pixel graphics, the simple polygon graphic is all indie games seem to choose between these days, and in personally hate looking at it.

[-] H_Interlinked@kbin.social 10 points 9 months ago

"Choose" isn't really an accurate term to use in your comment though, is it? Obviously high-realism AAA game graphics are going to come with a high budget outside the realm of possibility for the average indie dev, unless they have some super talented people with a passion for the project working for cheap.

A lot of us are willing to make this concession or adjust expectations for an experience that has great gameplay, soundtrack, story, etc. as easily as reading subtitles to enjoy a foreign film. The imagination can do plenty of the heavy lifting.

[-] Duamerthrax@lemmy.world 3 points 9 months ago

There's a few indie titles that are developed by one person and maybe a handful of part timers or freelance people. Turbo Overkill and HROT(Single dev working is Pascal). Most of the time, the retro art style works to the design of the game. Ion Fury uses a opensource fork of the Build Engine(Duke Nuken 3d) and leans heavily into the 90's idea of Cyberpunk and 90's pop culture in general. Dusk is a Quake-like, but I had more immersion in the smooth gameplay then I would in a HD game where the hardware can't keep up with the optimized graphics engine.

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this post was submitted on 29 Sep 2023
345 points (90.0% liked)

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