this post was submitted on 02 Oct 2023
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Let me clarify: We have a certain amount of latency when streaming games from both local and internet servers. In either case, how do we improve that latency and what limits will we run in to as the technology progresses?

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[โ€“] Kwdg@discuss.tchncs.de 18 points 11 months ago

Ignoring any computation, I guess rhe fastest would be dependent on the medium which transport the data and the limit there is the speed of light