this post was submitted on 10 Oct 2023
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[–] Molecular0079@lemmy.world 26 points 1 year ago (1 children)

I get the feeling it was pushed out before everything was ready. I am willing to bet that all these missing features are coming later. Not sure why they didn't just wait before pushing out the game. The smokes are just different, players just need to adapt to new mechanics instead of using the same grenade tactics that they've memorized for years.

[–] naught@sh.itjust.works 3 points 1 year ago (1 children)

Yeah they haven't confirmed whether these features are making it back I believe, but they really ought to and I expect they will too. Smokes Im fine with. Mostly just annoying since the game feels almost identical to GO. A lot of smokes still work too so it's kinda trial and error to find which ones work now and dont.

I also find it annoying I can no longer see how much I damaged an enemy via console, but that's fair enough too.

[–] Freeman@feddit.de 4 points 1 year ago (1 children)

The fact that CS2 feels, looks and plays the same as GO did was the biggest aim by valve and wish from players. This was the goal: Redo the game in a new engine. Thats what they did. We can argue if there are inportant features missing or not, but the same feel but reworked smokes is both a feature which most of dedicated players wished for

[–] naught@sh.itjust.works 2 points 1 year ago

I am in that camp, honestly! I just miss my old features and there are some quirks and growing pains. I really miss most of all short competitive. It was much lower stress and commitment. I can only play so many games and to be stuck in a one-sided long one feels bad. I am just a bit underwhelmed overall, but perhaps it is my expectations.