this post was submitted on 10 Oct 2023
162 points (100.0% liked)

Technology

37699 readers
257 users here now

A nice place to discuss rumors, happenings, innovations, and challenges in the technology sphere. We also welcome discussions on the intersections of technology and society. If it’s technological news or discussion of technology, it probably belongs here.

Remember the overriding ethos on Beehaw: Be(e) Nice. Each user you encounter here is a person, and should be treated with kindness (even if they’re wrong, or use a Linux distro you don’t like). Personal attacks will not be tolerated.

Subcommunities on Beehaw:


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

The news isn’t a surprise as Unity angered a lot of its loyal game developers a few weeks ago after pushing through a price increase based on numbers of downloads — and then retracted it after an uproar.

you are viewing a single comment's thread
view the rest of the comments
[–] beefcat@beehaw.org 1 points 1 year ago* (last edited 1 year ago)

you've never worked in game dev if you think swapping out your game engine is an even remotely trivial task. you're talking about actual years worth of work to get done. This isn't like throwing out some shitty npm package or changing javascript frameworks. that is the reason so many developers view these changes as an existential threat, because switching engines years into development of a new game simply isn't an option.